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	<title>Comments for Blogature</title>
	<link>http://blog.thinkature.com</link>
	<description>Designing Thinkature; web application and company.</description>
	<pubDate>Fri, 09 May 2008 12:55:32 +0000</pubDate>
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		<title>Comment on On non-breaking inline elements that overflow horizontally and cause anger and strife by Jon</title>
		<link>http://blog.thinkature.com/index.php/2006/10/23/on-non-breaking-inline-elements-that-overflow-horizontally-and-cause-anger-and-strife/#comment-2168</link>
		<pubDate>Mon, 12 Feb 2007 19:28:14 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/10/23/on-non-breaking-inline-elements-that-overflow-horizontally-and-cause-anger-and-strife/#comment-2168</guid>
					<description>Rainer, I'm really happy to hear that this was helpful to you.  Good luck with your project!</description>
		<content:encoded><![CDATA[<p>Rainer, I&#8217;m really happy to hear that this was helpful to you.  Good luck with your project!
</p>
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		<title>Comment on Web 2.0 Describes an Era, not a Genre by Jon</title>
		<link>http://blog.thinkature.com/index.php/2006/11/20/web-20-describes-an-era-not-a-genre/#comment-2167</link>
		<pubDate>Mon, 12 Feb 2007 19:26:07 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/11/20/web-20-describes-an-era-not-a-genre/#comment-2167</guid>
					<description>Thanks, Michael!</description>
		<content:encoded><![CDATA[<p>Thanks, Michael!
</p>
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		<title>Comment on On non-breaking inline elements that overflow horizontally and cause anger and strife by Rainer</title>
		<link>http://blog.thinkature.com/index.php/2006/10/23/on-non-breaking-inline-elements-that-overflow-horizontally-and-cause-anger-and-strife/#comment-2127</link>
		<pubDate>Sat, 10 Feb 2007 05:48:46 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/10/23/on-non-breaking-inline-elements-that-overflow-horizontally-and-cause-anger-and-strife/#comment-2127</guid>
					<description>great work! you made my day as I had the same problem with an inline-menu that was generated by a CMS. with the help of your find, I solved it in no time. thanks for the effort that you put in figuring this one out.</description>
		<content:encoded><![CDATA[<p>great work! you made my day as I had the same problem with an inline-menu that was generated by a CMS. with the help of your find, I solved it in no time. thanks for the effort that you put in figuring this one out.
</p>
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		<title>Comment on Web 2.0 Describes an Era, not a Genre by Michael Vu</title>
		<link>http://blog.thinkature.com/index.php/2006/11/20/web-20-describes-an-era-not-a-genre/#comment-2120</link>
		<pubDate>Fri, 09 Feb 2007 23:41:11 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/11/20/web-20-describes-an-era-not-a-genre/#comment-2120</guid>
					<description>Definitely one of the better attempts at tackling the task of defining Web 2.0  in terms mainstream users can soak in.</description>
		<content:encoded><![CDATA[<p>Definitely one of the better attempts at tackling the task of defining Web 2.0  in terms mainstream users can soak in.
</p>
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		<title>Comment on Profiling JavaScript applications with Venkman by Jon</title>
		<link>http://blog.thinkature.com/index.php/2006/11/11/profiling-javascript-applications-with-venkman/#comment-1678</link>
		<pubDate>Tue, 09 Jan 2007 17:34:49 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/11/11/profiling-javascript-applications-with-venkman/#comment-1678</guid>
					<description>Hi, Frank!

The problem, as I remember it, stemmed from anything based on the &lt;a href=&quot;http://developer.yahoo.com/yui/container/&quot; rel=&quot;nofollow&quot;&gt;YUI Container&lt;/a&gt; collection. It's not a bug or a problem in its own right, but when you create a zillion of them, the construction overhead really adds up.

Since I wrote this article, &lt;a href=&quot;http://getfirebug.com/&quot; rel=&quot;nofollow&quot;&gt;Firebug 1.0 betas&lt;/a&gt; have become available and they have [very nice] profiling support, too. To tackle this problem, I'd recommend using Firebug's stack trace functionality. Modify the YAHOO code to include a call to &lt;code&gt;console.trace()&lt;/code&gt; in whichever function is giving you grief, then run your application normally. Check the Firebug console and you'll have a ton of debug output. It will take some work, but you can pore over that to figure out what's making all those zillions of calls.

Hope that helps!</description>
		<content:encoded><![CDATA[<p>Hi, Frank!</p>
<p>The problem, as I remember it, stemmed from anything based on the <a href="http://developer.yahoo.com/yui/container/" rel="nofollow">YUI Container</a> collection. It&#8217;s not a bug or a problem in its own right, but when you create a zillion of them, the construction overhead really adds up.</p>
<p>Since I wrote this article, <a href="http://getfirebug.com/" rel="nofollow">Firebug 1.0 betas</a> have become available and they have [very nice] profiling support, too. To tackle this problem, I&#8217;d recommend using Firebug&#8217;s stack trace functionality. Modify the YAHOO code to include a call to <code>console.trace()</code> in whichever function is giving you grief, then run your application normally. Check the Firebug console and you&#8217;ll have a ton of debug output. It will take some work, but you can pore over that to figure out what&#8217;s making all those zillions of calls.</p>
<p>Hope that helps!
</p>
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		<title>Comment on Profiling JavaScript applications with Venkman by Frank</title>
		<link>http://blog.thinkature.com/index.php/2006/11/11/profiling-javascript-applications-with-venkman/#comment-1676</link>
		<pubDate>Mon, 08 Jan 2007 23:26:10 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/11/11/profiling-javascript-applications-with-venkman/#comment-1676</guid>
					<description>Jon,

Can you elaborate a bit on the problem you found with YUI's CustomEvent?  I, too, am finding extraneous calls being made to CustomEvent, although we're not using Tooltip.  

I'd appreciate any insight you can offer, as I'm sure we're suffering a similar issue.


Thanks.</description>
		<content:encoded><![CDATA[<p>Jon,</p>
<p>Can you elaborate a bit on the problem you found with YUI&#8217;s CustomEvent?  I, too, am finding extraneous calls being made to CustomEvent, although we&#8217;re not using Tooltip.  </p>
<p>I&#8217;d appreciate any insight you can offer, as I&#8217;m sure we&#8217;re suffering a similar issue.</p>
<p>Thanks.
</p>
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		<title>Comment on Jon interviewed by Yahoo! by Matt Brezina</title>
		<link>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-1675</link>
		<pubDate>Mon, 08 Jan 2007 06:25:03 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-1675</guid>
					<description>Jon,

Great interview on YUI blog.  Thinkature is really becoming a fully featured virtual whiteboard.  As you know we were all impressed with the idea from the beginning.

I'd love to see some of your user's use cases posted on your blog.  It is always cool to see how people use the stuff we have built.

Best,
Matt</description>
		<content:encoded><![CDATA[<p>Jon,</p>
<p>Great interview on YUI blog.  Thinkature is really becoming a fully featured virtual whiteboard.  As you know we were all impressed with the idea from the beginning.</p>
<p>I&#8217;d love to see some of your user&#8217;s use cases posted on your blog.  It is always cool to see how people use the stuff we have built.</p>
<p>Best,<br />
Matt
</p>
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		<title>Comment on Jon interviewed by Yahoo! by Ben Donaldson</title>
		<link>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-1069</link>
		<pubDate>Wed, 20 Dec 2006 08:35:32 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-1069</guid>
					<description>Congratulations, I was just visiting the YUI site to start learning things and was so proud to see you two have already made the walk of fame... I had no idea how much of the front-end is done entirely in YUI, it really shows that truly user-first interfaces are possible (with enough &quot;ambition&quot;).</description>
		<content:encoded><![CDATA[<p>Congratulations, I was just visiting the YUI site to start learning things and was so proud to see you two have already made the walk of fame&#8230; I had no idea how much of the front-end is done entirely in YUI, it really shows that truly user-first interfaces are possible (with enough &#8220;ambition&#8221;).
</p>
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		<title>Comment on Jon interviewed by Yahoo! by nate koechley</title>
		<link>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-550</link>
		<pubDate>Fri, 15 Dec 2006 18:02:06 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/12/14/jon-interviewed-by-yahoo/#comment-550</guid>
					<description>Thanks for granting us the interview, Jon, I thought it was great. I'd heard about Thinkature, but it was impressive to see it demonstrated. My you have tons of success!

thanks
nate

Nate Koechley
YUI Team,
Yahoo! Inc.</description>
		<content:encoded><![CDATA[<p>Thanks for granting us the interview, Jon, I thought it was great. I&#8217;d heard about Thinkature, but it was impressive to see it demonstrated. My you have tons of success!</p>
<p>thanks<br />
nate</p>
<p>Nate Koechley<br />
YUI Team,<br />
Yahoo! Inc.
</p>
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		<title>Comment on Creators, Consumers, and What&#8217;s &#8220;Right?&#8221; by drew</title>
		<link>http://blog.thinkature.com/index.php/2006/12/03/creators-consumers-and-whats-right/#comment-44</link>
		<pubDate>Sun, 03 Dec 2006 15:45:42 +0000</pubDate>
		<guid>http://blog.thinkature.com/index.php/2006/12/03/creators-consumers-and-whats-right/#comment-44</guid>
					<description>That\'s definitely possible. MMOG development is also a somewhat harder problem because players are much more wrapped up in their vested interests. If you look at the class forums on WoW, most (all?) classes insist that their class is underpowered and other rival classes are overpowered. This makes it harder to have reasonable discussion with users.

The flip side is that they also have tremendously detailed statistical information about player performance that can balance out player feedback. I hear that data from the &lt;a href=\\\&quot;http://blogs.parc.com/playon/\\\&quot; rel=\&quot;nofollow\&quot; rel=&quot;nofollow&quot;&gt;PlayOn&lt;/a rel=\\\&quot;nofollow\\\&quot;&gt; blog actually does get used inside Blizzard from time to time.</description>
		<content:encoded><![CDATA[<p>That\&#8217;s definitely possible. MMOG development is also a somewhat harder problem because players are much more wrapped up in their vested interests. If you look at the class forums on WoW, most (all?) classes insist that their class is underpowered and other rival classes are overpowered. This makes it harder to have reasonable discussion with users.</p>
<p>The flip side is that they also have tremendously detailed statistical information about player performance that can balance out player feedback. I hear that data from the <a href=\\\"http://blogs.parc.com/playon/\\\" rel=\"nofollow\" rel="nofollow">PlayOn</a rel=\\\"nofollow\\\"> blog actually does get used inside Blizzard from time to time.
</p>
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